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New York, NY (Dec. 6, 2004)

       Employing some G&E sounds in its promo campaign last season, Rutgers Football once again charges the field this year to a G&E beat. Composers and G&E Music founders Glenn Schloss and Erik Blicker got their heads back in the game to create original music and sound design for this season's promo, designed to speak to urban communities surrounding Rutgers. Record crowds signal the campaign's success, as the: 30 spot plays not only at all of the home games on a brand new state of the art audio system, but also as a trailer in movie theatres throughout New Jersey.

        G&E scored and sound designed the spot, taking direction from agency James Howard Inc., and Michael Goodnaugh, creative director. Bionic Media owner/editor Steve Beal created the visual elements, working with a temp track the G&E guys provided early on, and then closely back and forth towards the touchdown finish of the project. Like the game, the music was to be hard-hitting, aggressive, passionate, and developed for a largely urban market. The final musical product has an aggressive hip-hop rock vibe, and with no voice-over, fierce sound design hits, tackles, fumbles, and cheers through fast cut game footage.

        G&E enlisted the talents of hip-hop producer/bass player Warren McRae in composing the score. "We'd give him a drum loop, and then he'd send back break beats with certain elements replaced," said Blicker. "We went back and forth, traded with him until we had a nice solid drum groove. And, then we built up the track, with Warren coming into our studio to lay down live electric bass. The collaboration was great. We definitely bumped it up a couple notches in the mix this year too."
         G&E chief engineer Brian Quill mixed the song on the Pro Tools HD system in G&E's Manhattan studio, and sound designed the spot. Quill focused on creating sound design that complimented the music, so design elements like tackles and whistles fit rhythmically within the score. "I put 60 Hz sign waves underneath the hits so that people in big sound system environments feel the hits. Since this played in the stadium, I knew that effect would impact the crowds." For extra boost in the low end, Quill describes, "I had two mixes--the full mix and then the bass line and split out. I lined up the bass split with the full mix, in effect doubling the bass, applied my own EQ to the bass track and then combined the two with the added sound design, which gave me the ability to really control the low end and make it punch where I wanted it to."



G&E Music
www.gemusic.com

Check out the spot!